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Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Selak Zorander
Mord-Sith
7
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Posted - 2016.10.26 12:44:02 -
[1] - Quote
In many ways i agree with the above posts about it being really easy to simply cancel jobs at the last second to prevent a lot of potential loot drops for enemies with the destruction of engineering complexes, I also think that the drawbacks of using an engineering complex instead of a citadel are a bit too harsh especially if a change to being able to cancel jobs is introduced.
I get that a Citadel is the "defense" oriented structure and that is why it has bonuses to the strength of Combat rigs and it has lower vulnerability times and higher hit points. It also comes with a higher cost because of that.
Now engineering complexes have been added and they are planned to average between 50% and 60% of the cost of a like sized citadel. They do not get the bonuses to combat rigs and they have fewer defenses than the like sized citadel. I can understand that philosophy. The part I do not understand and think has been taken a bit too far is the fact that they have 3 times the vulnerability.
An XL citadel has 12 hours of vulnerability a week. That seems like nothing when you compare that to the XL Engineering complex that is vulnerable to attack for 36 hours a week. That makes defense of a XL Engineering complex almost the same as a full time job (using 40 hours a week as definition of a full time job). Now I understand that the Citadels and even more so the Engineering complexes are not designed to be defended by 1 person. That means you have to have a full gang of people equal in size to a potential attacking force that needs to be on call up to almost 40 hours a week to defend a XL Engineering complex.
Do I want them to have the same hit points and vulnerability as the Citadels. No, they are not designed with defense in mind. I also don't the potential benefits of an Engineering Complex making up for the fact that it has 3 times the vulnerability time.
I honestly think that the vulnerability time should be reduced to something closer to 2 times as much as the citadels so that would make engineering complexes vulnerable for 6, 12, and 24 hours a week based on size instead of the current 9, 18, and 36 hours they currently have on the test server.
The Engineering complex already has less useful defenses, and fewer hit points than the citadel that makes the vulnerability time seem like it is way overkill and could make defending them be more of a chore than the old job of keeping control towers fueled and managing the strontium to time reinforcement times during attacks.
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Selak Zorander
Mord-Sith
7
|
Posted - 2016.10.26 15:28:46 -
[2] - Quote
Vigilanta wrote: The Medium is where we need to have a chat. Giving it only fighters gives it very few defense options as the fighters are LOL bad and you know this. The mediums for all intents basically have no offensive ability and are purely relegated to fleet support. I think you should give them at least 1 launcher, or, alternatively they can fit 2 launchers but only ASML launchers, giving them no anti-capital ability. They just frankly need some more tooth.
i think you mixed up the engineering complexes there:
medium engineering complex gets 1 launcher slot and NO fighters at all
Large engineering complex has 2 launcher slots and can use light fighters and support fighters only. |

Selak Zorander
Mord-Sith
7
|
Posted - 2016.10.26 15:41:20 -
[3] - Quote
Cee Two wrote:CCP Lebowski wrote:Hey all, thanks for the feedback so far! Just to let you know, asset searching is now available in Citadels and Engineering Complexes! Please test this out and give us some feedback, thanks! What is the final word on which ships can dock in which Engineering Complexes, and Citadels? The text of them doesn't match the restrictions in place on SiSi (as of yesterday) Rorquals in Astrahus? Rorquals in Raitaru? Rorquals / Capitals in Azbels? Thanks.
Dev blog said that capitals can not redock at the azbels even though they can be made in one.
so astrahus/Raitaru/Azbels are all the same to my understanding. All ships of any tech that are Battleship and below in size plus the tech 1 and tech 2 freighters, and the orca.
the fortizar and xl engineering complex add in the rest of the captials (dreads, carriers, force aux, rorqual)
the keepstar is the only one that the supercapitals can actually dock at even though they can be made inside the XL engineering complex. |

Selak Zorander
Mord-Sith
7
|
Posted - 2016.10.27 10:23:27 -
[4] - Quote
Vigilanta wrote:
I must have missed something then, as i coudl swear when i was testing them the other day i was unable to fit a launcher to the medium. Was there a stat change sometime last week?
nope those have been the stats since they showed up on singularity. |

Selak Zorander
Mord-Sith
7
|
Posted - 2016.11.07 12:20:22 -
[5] - Quote
Was the engineering complex Q&A ever done? I was looking forward to it but I might have missed it. If so does anyone have a link the the Q&A? |
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